Custom Trivia

Question types: Standard, Player Bluff, Majority Vote and Survey Says

Four ways a question can be answered and scored, and when to use each.

2 min read Last verified Oct 4, 2026

Take me there: My Question Catalog

Every question has a type. In the question editor, tick This is a Majority Vote or Survey Says question (no correct answer marked) and choose one of the two; otherwise it is a Standard question. Player Bluff is chosen where the question is added to a game: Quick Trivia's Add Question As menu, or Add Question(s) As when you add catalog questions to a pack (and the pack's Format menu). The type controls how the question is presented and how it is scored. It has nothing to do with categories or difficulty. You can change a question's type when you edit it, and the Hub warns you first because it changes how answers score. Quick Trivia and the full builder offer the same four types.

Type How it plays Use it for
Standard You mark one answer correct. Players who pick it score. Most questions.
Player Bluff Each player secretly writes a fake answer. The fakes are shuffled in with the real one, and everyone tries to pick the real one. You score for picking the real answer, and again for each player you fool. Rewarding a convincing lie, not just knowledge.
Majority Vote There is no answer marked correct. Players pick the option they think is most popular. After everyone answers, the option with the most votes becomes correct. Ties go to whichever group answered fastest. Opinions, predictions, "what will the room say".
Survey Says You write several answers and rank them by how popular you expect each to be. Players drag all of them into the order they think matches. Points are for exact-position matches only, with no credit for being close. The points are split evenly across the answers you included. In Automated play, a round with Point Decay on also gives a time bonus for faster guesses. Ranking, Feud-style questions.
  • Most questions: use Standard. It is the format players expect and the easiest to write.
  • To reward cleverness over knowledge: use Player Bluff.
  • For an opinion or prediction with no single right answer: use Majority Vote.
  • To have players rank options against each other, Feud-style: use Survey Says.

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